Skip to main content

Posts

Showing posts with the label encapsulation

Java Keywords (Part XXIV): native

Java keyword list abstract continue for new switch assert default goto * package synchronized boolean do if private this break double implements protected throw byte else import public throws case enum instanceof return transient catch extends int short try char final interface static void class finally long strictfp volatile const * float native super while Keyword marked with an asterisk (*) are keywords that, although valid, are not used by programmers. This is the last chapter of the Java Keyword series. This is probably the keyword I have used the least. In my 20 year career as a software developer, I have used this keyword once, and that was to make some addition to legacy code. The keyword native is a method modifier . Basically, it is a keyword that can only be applied to methods. According to the Java Language Specification (JLS), A method that is native is implemented i...

Encapsulation

I believe this is the most important aspect of Object-Oriented Design (OOD) and Programming (OOP). I also believe this is the most disregarded. It is disregarded because it is not fully understood. It is my opinion that this aspect of OOP is misunderstood because beginner programmers focus in learning WHAT encapsulation is, and not why it is important or needed. This article aims to explain why encapsulation is important and how to achieve true encapsulation. Although anyone could look up its definition in a dictionary, I would like to start by defining the word 'encapsulation.' Encapsulation simply means to enclose something in. To completely cover or hide something especially so that it will not touch (or come in contact with) anything else. In the real world, there are many reasons to encapsulate. For example, certain medication come in the form of capsules. The real value of medicinal capsules in in the medicine that it encloses. To make a long story short, med...